RouteToAlconStoryArc
The route to Alcon

1. Battle at the Gate – First battles with hobgoblins. 11. EncounterAtDwarfRoadGate – The party surprises a group of hobgoblins sent by Akath-Magog to scout the land. 956XP encounter. It is late afternoon when the party exits the gate, the hobgoblins are sleeping. 11. InPursuitOfABugbear – A bugbear spies the party and must be tracked down. 11. LairOfTheFoxWoman – While attempting to track the bugbear the party stumbles upon a woman in a cottage. 1. WildWood Manor - The Prodigal Jack is met and the party finds a base of operations. 11. JackKillsABugbear - Prodigal Jack meets the party and demonstrates his abilities. 11. The Manor , a base of operations - Jack takes the party back to his base. 11. TheHobgoblinsStrikeBack - The hobgoblins attack the manor and the party defends (or not). 1. Finding the path and learning of the coming of Akath-Magog. 11. (% class="twikiNewLink" %)BugbearAmbush/ARTICLEREFurl:http://www.giantelectronicbrain.com/twiki/bin/edit/DungeonMaster/BugbearAmbush?topicparent=DungeonMaster.RouteToAlconStoryArcrel="nofollow" title="Create this topic"">? (%%) - bugbear skirmishers waylay the party. 11. (% class="twikiNewLink" %)EncounterWithGoblinWolfRiders/ARTICLEREFurl:http://www.giantelectronicbrain.com/twiki/bin/edit/DungeonMaster/EncounterWithGoblinWolfRiders?topicparent=DungeonMaster.RouteToAlconStoryArcrel="nofollow" title="Create this topic"">? (%%) - The party encounters more monsters as it follows the path to Alcon. 11. LieutenantSodrassAndHisMinions - The party meets an old enemy and may learn new information.

Against the Hobgoblin Army

1. Race to the Old Fort 11. Some sort of encounter getting to the fort 11. Getting some allies – some dwarves can help the party 11. Taking the fort 1. Akoth-Magog comes 11. Parley with Akoth-Magog (party captured) 11. Escape from the fort 11. Destroying the bridge 1. Hobgoblin politics 11. A rival to Akoth-Magog 11. Hobgoblin Civil War 11. Dwarvish reinforcements

The Upper Levels

1. Reaching the gates 11. Up the path 11. Scouting the gates 11. Assault on the gate tower 1. Battle of the Upper Levels 11. The defensive gallery 11. Clearing the first level 11. The alchemist's lab – The doppleganger question

The Fate of Dudley Whitehelm

1. Finding the shaft 11. Battle at the shaft - flying baddies (drakes?) 11. Climbing the shaft – skill challenge? 11. Ghost of an Ancient Dwarf - Given Directions to go down the shaft to the seal (some protection item?) 1. Buglady's brother - A demonic being plus dwarven wraiths 1. The great seal - Dudley's fate revealed 11. The ruined stair - Monsters and terrain hazards 11. At the Seal - Dudley and his party are found 11. Confronting the evil (some sort of challenge)

Special and Side Things

1. The jermlaine Menace 1. ...

License

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This document was prepared using Hairball version 0.5.1 on 2022-02-26